I was also not able to test how the pokemon games would behave so i do not know if you can tranfer pokemon from the F2A or 3in1 to the DS generations. Note that I was not able to test how the F2A would behave with a multi-ROM menu because my card is only a 128M model and therefore can only hold one of the Boktai games. By this conclusion the EDGBA would not work either as the header would be different, but maybe krikzz would be able to have the header of the EDGBA to be set to whatever we want. So i guess the NDS identifies the GBA game via its header, the 3in1 and F2A will identify as the games flashed, whereas the EZIV and SC would boot into their menu first and therefore have a different header at boot. Whereas it would show up with both cartridges that are "storage only". So in conclusion, the option would not show up on the two cards that have an SD Slot and a built in menu system to load different games. Supercard Mini: option does not show upĤ. Here are the results (in the order i tried it):ģ. The supercard does not have a NOR so i left it at that.
I then flashed the rom (properly patched for each flashcart, just to be sure) to the NOR flash of the EZflash IV, Ezflash 3in1 and Flash2Advance. in the options menu of lunar nights there was a new option called "solar sensor" so i knew what to look out for. I whipped out lunar nights and my original bokati cartridge and checked what happend. How can i check the connectivity works, what do i have to look out for? I'd assume at least the F2A to be able to do this, all the other ones probably have issues. I have a an ezflash 3in1, ezflash IV, supercard mini and an F2A at my disposal. Any help is greatly appreciated.No, but i can try. I know this is long but I wanted to be very detailed on what I did. I guess my problem is getting GBA ExpLoader to recognize the saves that GBA_Backup created. Its just blank because I didnt write the blank save file from SRAM (and previously when I did write from the SRAM save, they were always blank save files - new games). I have no idea what (X) or (Y) does but I believe I want to select (A) to Run but neither of the good saves comes up as an option in my SAV files. I dont want to select (B) because it is going to write my blank F-Zero save from SRAM to the SAVE file. Now from here I have the following options in PSRAM Mode: So I navigate to the ∻ackup folder to run F-Zero that I just ripped, note that the good save file isnt even showing up in GBA Exploader, in either the GBA_Backup or GBA_Save folder. My current SRAM Save is showing a different F-Zero filename save, and Im pretty sure it is just a save of the dump of the F-Zero game with no actual saves on the game. Now here is where things get a little confusing for me.
I run GBA ExpLoader and select ∛ (No Write) upon start-up. Im done right? So I reset and pop my EZ Flash V 3 in 1 to test it out. Again, an option to where I want to save it doesnt come up so it is also in the /GBA_Backup folder.įile F_ZERO_ADVAN_AFZE_00.gba is created in the /GBA_Backup folder. I select (B) to dump my F-zero game to the microSD card. Now I hit (R) twice to get to the Rom Backup mode: So I also copy this file to the /GBA_Save folder.
Note that it is forcing me to put it in my /GBA_Backup folder as it wont give me any other options.įile F_ZERO_ADVAN_AFZE_00.sav is created in the /GBA_Backup folder. I select (B) to create the save file from my cart to the microSD card. Upon starting the first option that comes up is the Save Backup Here's my process of using the GBA_Backup program: I'm still getting problems with trying to access my dumped saves from Rudolph's GBA_Backup tool.